Talk:Tiny Misadventures/@comment-44584162-20191204013043

what makes a game like tiny adventure a potential gts game masterpiece is that it carries the legacy that was first created by shrinking fun, which is the ability of choice given to the player. while there are many macrophilia games, it is indeed rare to make the player feel like they are truly in the game. in most games, we are places in the role of someone that has been shrunk while we get to explore the MCs adventure. tiny misadventure changes that, and instead, puts the player in an environment where we, as macrophiles, are able to decide our own actions. while it is true that rpg is all about the choice element, it is hardly believable that in a tiny size we would be able to get a gattling gun and shoot a giantess like in shrink high, or live in a world of magic and confront a giantess like in size maters (granted you are useless against them). tiny misadventure, on the other hands, knows that you are nothing more than a bug to those giant women, and therefore, it is realistically difficult to be able to escape them, and it is that sense of realism that makes this game truly amazing.

as for the development, while it is true that it does take a while to see the next update, this is what shows that the developers (which are only two btw!) are truly commited in releasing a game with the best quality, and tiny misadventure truly delivers this high quality we all look for in a free game developed by pure passion rather than profit. so far, every update has shown beautifully made detailed drawings of beautiful girls done by pro artist momonari, and an expert level of coding and game development by DevS098, and i say expert due the massive lack of bugs found in the game. truly, it is indeed refreshing to play a game where we are not disturbed by annoying bugs.

as for the characters in the game. the mc is the classic silent protagonist, while each girl shows a unique character that makes you feel something for them, i for one find one of the girls so well written that it makes me as the mc want to be with them despite the fact the main goal is to escape them. granted that there is alot more writting to be made, but we can already see from these early stages of development that there is so much more character development on the way.

right now i give this game 10/10 and i am convinced this rating will remain as development continues. great job DevS098 and momonari!